Nguyen Minh Hieu
"Charlie"
"Charlie"
hieuristics {at] gmail. com
Hallo!
I'm currently a research engineer at Netropy in Seoul, South Korea. I obtained my BSc in Computer Science and Electrical Engineering at KAIST. Previously, I was doing research under Professor Minhyuk Sung at the Geometric AI Lab. I'm broadly interested in geometry processing, machine learning, and physical simulation. More specifically, I'm interested in developing tools that enable more intuitive and creative control over 3D content. I'm always looking for collaboration opportunities, so feel free to contact me!
In my free time, I also enjoy painting, photography, and write programs!
My Erdős number is 4 (Nguyen Minh Hieu → Minhyuk Sung → Leonidas Guibas → Frances Yao → Paul Erdős).
I'm currently a research engineer at Netropy in Seoul, South Korea. I obtained my BSc in Computer Science and Electrical Engineering at KAIST. Previously, I was doing research under Professor Minhyuk Sung at the Geometric AI Lab. I'm broadly interested in geometry processing, machine learning, and physical simulation. More specifically, I'm interested in developing tools that enable more intuitive and creative control over 3D content. I'm always looking for collaboration opportunities, so feel free to contact me!
In my free time, I also enjoy painting, photography, and write programs!
My Erdős number is 4 (Nguyen Minh Hieu → Minhyuk Sung → Leonidas Guibas → Frances Yao → Paul Erdős).
News
23/09/24
•
MV2Cyl got accepted to Neurips 2024!
Checkout my full list on
Google Scholar
!
Highlighted Publications (out of 5)
MV2Cyl: Reconstructing 3D Extrusion Cylinders from Multi-View Images
Neurips, 2024
SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation
ICCV, 2023
Projects
Geometry Archive
2023~Present
My collection of geometry processing algorithms implemented in C++ and Python.
Generative Models Archive
2023~Present
My collection of generative models algorithms (mainly diffusion related) implemented in PyTorch
and NumPy.
ShaderToy
2022~Present
My collection of ShaderToy's. I'm working on porting these into
this web page soon!